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Ity of gloomwood4/12/2023 ![]() ![]() Increased search exit time to 1.5 (from 0.Fishdogs now return to sleep after being disturbed.Scent cannot cross through mediums like water surfaces.Trapped in a dark, Victorian city consumed by an ancient curse. Sleeping fishdogs can be awoken by smells that are very close to their nose Gloomwood is a stealth horror FPS that follows your mysterious abduction to a forgotten.Fishdogs will bark at any food or giblets it cannot reach.Fishdogs will be attracted to the smell of food, corpses and giblets.Reworked scent/lure system to improve consistency and reduce unintended detections.Increased rifle projectile speed to 55 (from 50).Increased rifle auto-hit range to 4 (from 3.5). ![]() Added pathing for all AI types in each area to support enemies being spawned in by the console.General tweaks to ammo and resource balance.Improved interact object sorting to make pickups like coins and bullets easier to grab within drawers/cabinets.Added the limp bone snap sound when critically wounded from the demo.Audible distance of "Window Break" effect increased to 45 meters (from 40).Audible distance of "Bottle Break" effect increased to 45 meters (from 40).Added 'Quicksave' and 'Quickload' to in-game keybinding menu.So, devs, keep up the excellent work! You are doing more than great! From what I have seen so far, I have ENORMOUS expectations for the full version of this game, I literally can't wait to continue my adventure in my own way, in this dark world that already captured my full attention. THIS is how any videogame should be designed! The difficulty of the game strictly depends on you, your skill and your approach, it is never dishonest or artificial. You can interact with the environment to unveil shortcuts and hidden passages, that almost always allow you to circumvent the enemies, and, if you choose to be patient and to thoroughly explore your surroundings before triggering your foes, you are always rewarded with a much easier way to deal with them. It was released for early access on Steam for Microsoft Windows on August 16, 2022. Gloomwood is a first-person shooting game developed by Dillon Rogers and David Szymanski and published by New Blood Interactive. The game NEVER forces you to face any situation in a particular and "intended" way, you can freely choose your own style, your own approach, and your own path. Gloomwood Early Access Trailer, released by New Blood Interactive. The mixed old/modern graphics are gorgeous, the Dishonored-inspired gameplay offers the perfect mix of stealth, action and strategy, the AI is threatening and responsive, the story and the atmosphere, clearly inspired by Bloodborne, are wonderfully creepy and haunting, and, above all, the level design is a literal masterpiece. Everything, I repeat, EVERYTHING, in this game is executed with incredible mastery. If perfection does not exist, Gloomwood gets very very close. Gloomwood is still in early access, just a few areas are currently available, but I honestly think I can already say the same exact sentence. When Quake II came out, someone said: "If perfection does not exist, Quake II gets very very close". ![]()
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